Experiential Classroom

Teaching Resources

The Experiential Exam

The Experiential Exam by Minet Schindehutte

What is the experiential exam?

The Experiential Exam as an innovative alternative formal assessments of learning outcomes that encourages memorization of course content. Students move through all four stages of the Kolb experiential learning cycle that starts with an experience which is transformed into meaning through reflection, sense-making and sense-giving. Three different examples of experiential examinations include The DIY Exam, The 11th Secret and The Exam without Words, all of which prompts the student to demonstrate entrepreneurial attitudes and behaviors. The merits of using experiential examinations for entrepreneurship education are compared and contrasted with those of traditional and more unconventional examination formats.

Appendix A: The Exam without Words

Appendix B: The 11th Secret

Appendix C: The DIY Exam

Appendix D: Samples of Student Comments

Appendix E: Samples of Faculty Responses

“The most important outcome of education is to help students become independent of formal education.”
– Paul Gray

Play to Learn and Learn to Play

Play to Learn and Learn to Play

An Innovative Pedagogy for Teaching Entrepreneurship

Objectives
To demonstrate how experiential activities involving artistic expression (art, painting, drama, music, etc.) enhance the understanding of entrepreneurship in an effective, efficient and enjoyable way.

Introduction
Several of the games typically played in a classroom concentrate on finding the right answers e.g. Jeopardy, Who wants to be a Millionaire, Cluedo, Bingo, etc. Others create a competitive scenario in which students or groups of students are in a combative situation e.g. simulations. All of these involve a winner and losers. An alternative approach to play in the classroom is one in which students collaborate with instead of compete against each other. A set of activities was developed in which students “create something out of nothing”. He/she has to find out the rules, make the connections and interpretations while creating something materials that are unfamiliar to them. In each instance, the student plays an active and creative role. Each activity engage students in different ways, but all capture their imagination and encourage interaction.

Activities
Activities that involve artistic expression (e.g. art, music, drama) have proven to be particularly effective in terms of encouraging a greater degree of both participation and comprehension.

Outcomes
Apart from creating opportunities for students to comprehend fundamental principles, these exercises convey the underlying emotion-filled concepts that cannot be communicated effectively in narrative format. These assignments seem childlike at first and herein lay the secret to their success. Students immediately associate these activities with the things they used to do in kindergarten i.e. remind them of playing and having fun and not caring about the outcomes. When the seemingly unrelated digressions reveal their relevance to the learner there is an AHA! moment that needs no further explanation from the instructor.

Pedagogy

  1. Quest for the Holy Grail

  2. Quilt Squares quilt

    “A painter told me that nobody could draw a tree
    without in some sort becoming a tree;
    or draw a child by studying the outlines of its form merely...
    but by watching for a time his motions and plays,
    the painter enters into his nature
    and can then draw him at every attitude...”

    -Ralph Waldo Emerson (1803-82)
    American writer, philosopher, poet, essayist


  3. Jam Session
    jam session

    "Creative work needs the ethos of jazz...
    A leader will pick the tune, set the tempo, and start the music, define a style. After that it is up to the ensemble to be disciplined and free, wild and restrained, leaders and followers, focused and wide-ranging...
    To integrate the ‘voices’ in the band without diminishing their uniqueness. The individuals are expected to play solo and together."

    – Max DePree (in Leadership Jazz)


  4. Idea Champions Idea Champion Sample

    An epic long-distance competition between prospective innovation professionals for the yellow jersey: the greatest challenge of all!

    Tour de Agency Announcement

  5. DIY Exam DIY-poem
    • Calendar
    • Radical marketing songs
    • Comic strip book
    • Richard Branson’s Tank
    • Poem about concept
    • Diary of thoughts
    • DVD – experience

  6. Inventor’s Challenge DIY-poem

    "Inventing is the great theatrical art of 'what if?' "
    -Richard Saunders


  7. Marketing Imagination

    "Push the outrageous envelope all the way to the top…and then push a little more."
    -Harvey Mackay

  8. Photo Exposé

    A picture is worth a thousand words...
    A purposeful personal collection of artifacts that represents both the learning experience and reflections on that experience in a way that conveys something about you.


  9. Case Study Play List

    "You cannot chase new knowledge expecting to find or


    capture it…it has to find you. If you are exploring and are diligent and open, you will not discover it…it will discover you."
    -unknown

    • Fortunate Son
    • There is a Mountain
    • The Alchemist
    • Is it in you
    • NANDO

  10. Rites of Passage

    "There are leaders the people FEAR There are leaders the people HATE There are leaders the people LOVE But when the best leaders of all Have finished their work The people say, 'We did it ourselves.'"
    -Lau Tzu, Chinese Philosopher

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Warrington College of Business Administration
100 BRY
PO Box 117150
Gainesville, FL 32611-7150
Phone: 352.392.2397
Fax: 352.392.2086

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